In the sequel she can insta charge cube and she gets a normal projectile attack.
Also she hits like a truck (against the bosses that have health meters, opposed to the ones you have to hit X amount of times). If you don't love cube dashing around than I don't know what to tell you, I think it's one of the most satisfying things to do in a game. I at least encourage you to play her for 5 minutes. Milla is the most fun character in a platformer I've ever played. The sequel made her a movement beast with her disk, and her motorcycle doesn't disappear anymore. The sequel didn't add a lot to her, but at least double jump no longer drains meter, and her uppercut goes higher so it's also a pretty good double jump.Ĭarol gets to use her meter much earlier making it easier to use her i-frames, her wall wall jump makes platforming better than waiting for Lilacs meter to fully recharge, and her roll/pounce into slash is fun but challenging to land. Despite having the largest move set, so much ended up being double jump into attack/divekick cancel. Oddly enough Lilac was my least favorite to play. What about y’all on Era? What were your thoughts on Freedom Planet? If they did decide to go and add these gameplay elements in the sequel though, I’d be happy to play it, I just hope they’re better integrated is all. And from what we’ve seen of it, it’s looking to play a lot more like a platformer, rather than putting in a bunch of underdeveloped action segments. I was happy to hear some of the Sonic Mania folks, including Christian Whitehead himself, are going to work on the sequel. Might try to finish the game because I’m so close to doing so, but I don’t think I will bother with doing the other two character’s stories because the reasons stated above were enough to keep me uninterested in further replays.Īgain, what it does great, is VERY great. It’s not as much of an annoyance as the stuff I mentioned in the previous paragraph, but it’s disappointing in the sense that the premise is interesting, but the underwhelming performances and overdramatic tone it takes at times makes it unenjoyable. The voice acting is awkward, and the dialogue that accompanies it feeling something out of Sonic X at times. The level design gets worse as a result, with a lot of abrupt walls being placed in the middle of your path in order to tell you to go back or that you’re missing something, or just random gaps that if you fall through them, you have to go through long portions of level that you already went through, again I know that last one also happens in Sonic games, but at least with those its over a short portion of the stage, and a decent amount of times they lead to alternate routes.Īnd the story, it’s just bad. Whether it’s to turn on a switch, then backtracking to where you previously were, or bosses that have way too much health and have a lot of movement/attack options whereas you’re characters literally only have a jump spin/kick, it’s not fun. Is it trying to be like Sonic? Like a Metroidvania? Like Gunstar Heroes? It succeeds in being like a Sonic game, but for the latter two, the implementation of similar gameplay elements really interrupts the fast platforming.
Or themes that are so energetic they almost sound like something from Falcom JDK:Īs for the ehhhh, the first thing that’s been annoying me is: this game honestly feels like it doesn’t know what it wants to be at times. The music never failed to impress either, with some songs having adventurous beats like those you would see in a Sonic game: The world is so colorful and detailed, taking inspiration from a wide variety of environments for its stages, nothing ever felt bland or even close to it.
Not only does it replicate this feeling, but it improves it as well with special moves, directional boosts, and double jumps, and everything is so fun. The physics, the movement, the speed, it all feels so reminiscent of a 2D Sonic game and from the first minute I knew what to do. To talk about the good first, the way it plays is, actually amazing. And it really feels like such a weird game, it’s so hard to put my thoughts together on it because of how much I both am enjoying it and also not enjoying it. Finally getting back to this game after stopping halfway through last year.